Arkham Horror LCG: The Unspeakable Oath
It was always going to come to this… You're finally headed to the asylum.
Something about the mysterious play, The King in Yellow, had nagged at the corners of your mind before it arrived in Arkham, and you began investigating. You learned madness and disaster followed the play everywhere it went. And still you dug deeper.
You attended the performance. You came face to face with terrors that still haunt you. And then—having barely survived your earlier encounters, and hanging onto the remnants of your tattered sanity—you went to the Arkham Historical Society in search of even more information.
Now, as you look to carry forward through The Path to Carcosa campaign, you may find yourself wracked by Doubt and surrounded by Lunatics. And, still, you'll catch hints of deeper and darker secrets.