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Terra Nova

Regular price
$44.99
Regular price
$74.99
Sale price
$44.99
Shipping calculated at checkout.
    Return Policy

    We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.

    To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.

    To start a return, you can contact us at brian@tabletopcafe.ca. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.

    You can always contact us for any return question at brian@tabletopcafe.ca.

    Damages and issues
    Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.

    Exceptions / non-returnable items
    Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.

    Unfortunately, we cannot accept returns on sale items or gift cards.

    Exchanges
    The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.

    Refunds
    We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be awarded store credit in the amount of the purchase. We do not do cash refunds.

    Terra Nova

    Product Details

    In Terra Nova, players try to claim areas of land by moving control markers and placing fences. Each turn, a player must take three actions, first moving a control marker, then taking two further actions from these possibilities:
    1. moving a control marker (whether the same one or a different one) and/or
    2. placing a fence next to a control marker that moved this turn.

    Areas are scored once they're enclosed and contain no more than three types of landscape. Whoever has the majority of pieces in an area scores points based on the number of spaces and the number of types of landscape in the area, with fewer types scoring more points. Points are split in case of a tie. The game ends once all areas have been scored.